8/15/2023 0 Comments Crazy mugen charactersThe lower the difficulty setting is, the easier they are to fight against. This character, like my other recently made characters, has scaling AI. With the B, C, X, Y Buttons - Various stuff flies around on screen. The following buttons feature Kyo's face that deal damage around the screen and have the following extra helpers: With the A Button - removes his damage scaling and "frees" the entire cast of KOF98 early. WannaKOF has special functions when you hold start while selecting him: "The thing" will interrupt your attacks that aren't throws and supers. Other Notes: The thing that happens when WannaKOF hits 30 hits is calculated differently than normal - If you drop a combo, as long as your opponent doesn't recover, your streak will still count. Will you use his weaker multi-hit moves to get the easier and more consistent road to 30? Or will you try to string together more damaging combos to work your way to an insanely damaging combo?ĭate Completed / Released: November 22nd, 2021 / December 12th, 2021 When WannaKOF hits 30 hits, something neat will happen. His Rekkas can cancel into any other special move, and has some crazy combo potential. WannaKOF is my take on Kyo Kusanagi, whose moveset is centered around his rekka series. Well, if you do, you might have look elsewhere. It means a lot to me to see people enjoying what I do. Thank you for your support and I greatly appreciate seeing my work be noticed. Otherwise, please let me be the one to re-distribute my work. If you don't see any of the characters from this page on any MUGEN download site after a week of their release, feel free to re-upload my work there, as well as a link to my website. The download links are available here, but I highly encourage you at least try the version with the Vinetrigger, as going without it is like removing a SFV character's V-Trigger, a MotW character's TOP system, an MvC3 characters' X Factor, or even simply a character's strongest super, which is something you wouldn't really do to most other characters in MUGEN. That said, I'd like to be a man of the people and have already prepared versions of characters without the Vinetrigger. Because I put a lot of work into coming up with and giving each character a Vinetrigger, I'd honestly rather you didn't use these versions of the characters. Some people have requested for various reasons that I release versions of said characters without the Vinetrigger mechanic. Debuting them there before I release them is my final testing phase to see if anything goes wrong before I let them free for the general public to download.)Īlso on this page are the standalone releases of my characters from Vargverse. (Reason being that I tend to update my characters right after finishing them because of a few things I overlook. You know the one).īecause my characters were made for MUGEN streams that typically overlay music on top of the MUGEN window, my earlier works may be a bit on the loud side because I was still figuring out the best volume for them not to be drowned out by said stream music.Īll new characters will be debuted at SpriteClub for a while before being uploaded for the public here. If you want to see them in action, you can find them at (You can even request to see them via Exhibitions) and maybe one day at SaltyBet (When I first started making characters, it was my dream to see my work appear on SaltyBet, but things happened, and now I'm here quoting Onslaught. Characters created before 2018 were also designed to be played at around 5-7 Fast Speed, but whatever game speed you prefer is still fine..Keep in mind that my characters are designed for AI vs AI battles, so they may be frustrating for a human player to fight against them.They all should work just fine in MUGEN 1.0 unless otherwise stated in their character description or download link(s). Most of them are made and tested in MUGEN 1.1.
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